/*
<copyright file="BGUNSetVector2.cs" company="BansheeGz">
    Copyright (c) 2018-2021 All Rights Reserved
</copyright>
*/

using MaxyGames.uNode;
using UnityEngine;

namespace BansheeGz.BGDatabase
{
    [NodeMenu("BansheeGz", "DB: Set vector2")]
    public class BGUNSetVector2 : BGUNSetValue<Vector2> 
    {
        public Vector2 valueToSet;

        public override Vector2 Value => valueToSet;
    }
}