/*
<copyright file="BGUNSetVector4.cs" company="BansheeGz">
    Copyright (c) 2018-2021 All Rights Reserved
</copyright>
*/

using MaxyGames.uNode;
using UnityEngine;

namespace BansheeGz.BGDatabase
{
    [NodeMenu("BansheeGz", "DB: Set vector4")]
    public class BGUNSetVector4 : BGUNSetValue<Vector4> 
    {
        public Vector4 valueToSet;

        public override Vector4 Value => valueToSet;
    }
}