/*
<copyright file="BGUNSetRect.cs" company="BansheeGz">
    Copyright (c) 2018-2021 All Rights Reserved
</copyright>
*/

using MaxyGames.uNode;
using UnityEngine;

namespace BansheeGz.BGDatabase
{
    [NodeMenu("BansheeGz", "DB: Set rect")]
    public class BGUNSetRect : BGUNSetValue<Rect> 
    {
        public Rect valueToSet;

        public override Rect Value => valueToSet;
    }
}