/*
<copyright file="BGUNSetString.cs" company="BansheeGz">
    Copyright (c) 2018-2021 All Rights Reserved
</copyright>
*/


using MaxyGames.uNode;

namespace BansheeGz.BGDatabase
{
    [NodeMenu("BansheeGz", "DB: Set string")]
    public class BGUNSetString : BGUNSetValue<string> 
    {
        public string valueToSet;

        public override string Value => valueToSet;
    }
}