/*
<copyright file="BGUNGetString.cs" company="BansheeGz">
    Copyright (c) 2018-2021 All Rights Reserved
</copyright>
*/


using MaxyGames.uNode;
using UnityEngine;

namespace BansheeGz.BGDatabase
{
    [NodeMenu("BansheeGz", "DB: Get string")]
    public class BGUNGetString : BGUNGetValue<string>
    {
    }
}