/*
<copyright file="BGUNSetInt.cs" company="BansheeGz">
    Copyright (c) 2018-2021 All Rights Reserved
</copyright>
*/

using MaxyGames.uNode;

namespace BansheeGz.BGDatabase
{
    [NodeMenu("BansheeGz", "DB: Set int")]
    public class BGUNSetInt : BGUNSetValue<int> 
    {
        public int valueToSet;

        public override int Value => valueToSet;
    }
}