/*
<copyright file="BGUNSetFloat.cs" company="BansheeGz">
    Copyright (c) 2018-2021 All Rights Reserved
</copyright>
*/


using MaxyGames.uNode;

namespace BansheeGz.BGDatabase
{
    [NodeMenu("BansheeGz", "DB: Set float")]
    public class BGUNSetFloat : BGUNSetValue<float> 
    {
        public float valueToSet;

        public override float Value => valueToSet;
    }
}