/*
<copyright file="BGUNSetObject.cs" company="BansheeGz">
    Copyright (c) 2018-2021 All Rights Reserved
</copyright>
*/

using MaxyGames.uNode;

namespace BansheeGz.BGDatabase
{
    [NodeMenu("BansheeGz", "DB: Set object")]
    public class BGUNSetObject : BGUNSetValue<object> 
    {
        public object valueToSet;

        public override object Value => valueToSet;
    }
}