/*
<copyright file="BGGCCountDrawer.cs" company="BansheeGz">
    Copyright (c) 2018-2022 All Rights Reserved
</copyright>
*/

using UnityEditor;

namespace BansheeGz.BGDatabase.Editor
{
    [CustomPropertyDrawer(typeof(BGGCCount))]
    public class BGGCCountDrawer : BGGCTableADrawer<BGGCCount>
    {

        protected override void Create()
        {
            base.Create();
            PropEditor("saveToVar");
        }
    }
}