/*
<copyright file="BGBDSetVector3.cs" company="BansheeGz">
    Copyright (c) 2018-2021 All Rights Reserved
</copyright>
*/

using BehaviorDesigner.Runtime;
using BehaviorDesigner.Runtime.Tasks;
using UnityEngine;

namespace BansheeGz.BGDatabase
{
    [TaskCategory("BansheeGz/Set")]
    [TaskName("BGDatabase: Set vector3")]
    [TaskDescription("Set database vector3 cell value ")]
    public class BGBDSetVector3 : BGBDSetValue<Vector3> 
    {
        [RequiredField]
        [BehaviorDesigner.Runtime.Tasks.Tooltip("The value to set")]
        public SharedVector3 valueToSet;

        public override SharedVariable<Vector3> sourceVar => valueToSet;
    }
}