/*
<copyright file="BGBDSave.cs" company="BansheeGz">
    Copyright (c) 2018-2021 All Rights Reserved
</copyright>
*/


using System.IO;
using BehaviorDesigner.Runtime;
using BehaviorDesigner.Runtime.Tasks;

namespace BansheeGz.BGDatabase
{
    [TaskCategory("BansheeGz/SaveLoad")]
    [TaskName("BGDatabase: Save game")]
    [TaskDescription("Save game using SaveLoad addon. Provide fileName without extension and path, for example MySave")]
    public class BGBDSave : BGBDSaveLoadA
    {
        protected override void FileAction()
        {
            var filePath = FilePath;
            File.WriteAllBytes(filePath, BGRepo.I.Addons.Get<BGAddonSaveLoad>().Save());
            Log("Game is saved to file " + filePath);
        }
    }
}