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Save/Load units for Bolt

Unity package
BGDatabase, Bolt


Save/Load actions for Bolt to support SaveLoad addon. Actions allow you to save/load game to/from file(s), located in the Unity's persistent folder.

Available units:

  1. SaveGame: save a game to a file.
  2. LoadGame: load a game from a file.
  3. ListSaves: load all file names to string array (without path and extension)
  4. DeleteSave: delete saved file.

Additional information:

  1. All files have ".sav" extension.
  2. SaveGame/LoadGame/DeleteSave have optional fileName parameter (default is "game"). fileName parameter format is a file name without path and extension.
  3. All actions have "debug" parameter- if it's turned on, information about files is printed to Unity console.


Version Release date Log
1.0 Sep 16, 2020 Versioning reset (unified plugin infrastructure)
0.1.1 July 25, 2020 Added hints (Succession/Requirements methods) to avoid dimmed units
0.1.0 August 05, 2019 Initial release