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Save/Load units for Bolt

Version:
1.0
Format:
Unity package
Dependencies:
BGDatabase, Bolt

Description

Save/Load actions for Bolt to support SaveLoad addon. Actions allow you to save/load game to/from file(s), located in the Unity's persistent folder.

Available units:

  1. SaveGame: save a game to a file.
  2. LoadGame: load a game from a file.
  3. ListSaves: load all file names to string array (without path and extension)
  4. DeleteSave: delete saved file.

Additional information:

  1. All files have ".sav" extension.
  2. SaveGame/LoadGame/DeleteSave have optional fileName parameter (default is "game"). fileName parameter format is a file name without path and extension.
  3. All actions have "debug" parameter- if it's turned on, information about files is printed to Unity console.

Releases

Version Release date Log
1.0 Sep 16, 2020 Versioning reset (unified plugin infrastructure)
0.1.1 July 25, 2020 Added hints (Succession/Requirements methods) to avoid dimmed units
0.1.0 August 05, 2019 Initial release