
using ParadoxNotion.Design;

namespace BansheeGz.BGDatabase
{
    [Category("BansheeGz")]
    [Name("SL: Save game to binary array")]
    [Description("Save game to binary array")]
    public class BGFCSaveGameToArray : BGFCSaveLoadA
    {
        protected override void RegisterPorts()
        {
            base.RegisterPorts();
            AddValueOutput("Saved content", () =>
            {
                var content = BGRepo.I.Addons.Get<BGAddonSaveLoad>().Save();
                return content;
            });
        }
    }
}