Here is the full list of code generation types:
- Extension classes (highly recommended)- classes (produced by CodeGen addon generator) to be used inside database instead of generic BGEntity class
- MonoBehaviour Classes (highly recommended)- classes, which can be attached to GameObject (extended from MonoBehaviour) and pointing to a row
- Reference classes (optionally produced by CodeGen addon)- classes which can be used to reference database row from your own C# scripts (alternative to MonoBehaviour generated classes)
- Playmaker actions- actions for Playmaker
- Unity Visual Scripting (ex-Bolt) units- units for Unity Visual Scripting/Bolt
- Flow Canvas nodes- nodes to be used with Flow Canvas asset