Code Generation

Code Generation is a key element for simplifying access to database. There are 4 different types of code generation:
  1. Extension classes (highly recommended)- classes to be used inside database instead of generic BGEntity class
  2. MonoBehaviour Classes (highly recommended)- classes, which can be attached to GameObject (extended from MonoBehaviour) and pointing to a row
  3. Playmaker actions- actions for Playmaker
  4. Bolt units- units for Bolt